It is a little late, but last Saturday I got my first chance to test my “Last Stand” scenario. And even though I lost, I had fun, and I learned some things to make the next game a little more even.
First, as you can see from the pic below, my army had an interesting fight ahead of them. I had to march my Tyranids across a No-Mans Land with very little cover. My opponent, fielding Sisters of Battle and Carcharodons, had an open field of fire. I actually wrote his list, so I should have known that I was in for a rough day.
And it really was a rough day. I gave him a unit of two thunderfire cannons, and they removed a swarm unit a turn. Sure, they just went into ongoing reserves, but they would just die again.
The Hierodule came on the board on turn three, like my rules stated, but that just didn’t give me enough time to do anything with him. He was only really productive in turn 5, and that just was not enough time.
So, the game ended up with the Nurse Sharks holding the line. The Nids, throwing themselves against the line…. And just dying in no mans lands. But it was fun.
Below are some further pictures….

I deployed on the 2 foot line, keeping my fastest units to the front. I wanted to get them to the enemy quickly.

Warriors and Raveners moving forwards. Raveners would be put into ongoing reserves at the end of my opponent’s turn.

Sisters in the trenches (their right flank). In the distance you can see the Hierodule which took on the left flank… just before the game ended.



