Hello folks, Ralshenik here to discuss one of the most absurd things I’ve ever witnessed in a game of 40k. This weekend I got a chance to test out Maelific Daemonology and Oh…..my…..god……..
In that game I was able to summon over 1700 pts of extra models in an 1850 pt game, no that wasn’t a typo. 1700 pts. 15+ Plague Drones, 2 monstrous creatures, and about 40 daemonettes. Leading to a sweeping victory in a game I had no business winning, and when I say no business winning, I REALLY mean it.
The game was long ways deployment, on a table that was sparse when it came to LoS blocking terrain against a very refined Tau list that featured a plethora of deadly shooting units (Buff Commander’d Missilesides, plasma/burst cannon crisis suits, Ion Tide, etc). The first three turns were literally Severus’s tau shooting fish in a barrel (fish shooting fish in a barrel…..the irony). Hell, he was even able to beat me in assault more times than I would care to mention (the highlight being Fire Warriors beating up a Plague Drone). He was out rolling and out shooting me in a game where I had no cover to hide behind and had to take the longest possible route across the table at his army. Given the fact me and Severus are at an equal skill level our games usually are decided by things like this; who rolls better, who does the mission/deployment favor more, etc.
None of that mattered though as he literally had no answer for my psychic powers, during each psychic phase i constantly had 20+ dice more than him, allowing me to bring in 6 plague drones and 10 daemonettes almost every turn. As much shooting as Severus dumped in my army he probably should of tabled me almost twice over, but the fact was most of the units he was killing cost me 0 points so strategically it didn’t even matter.
Summoning is the spell everyone is talking about (and it’s stupid good) but Incursion is ridiculous at least the fact it lets you make Plague Drones is. I was able to generate over 50 wounds worth of T5 jetpack infantry…..50 WOUNDS!!!!! No army can deal with that much T5 except for Dark Eldar (but if you fight them you just keep making daemonettes and overwhelm them as without Eldar allies they will have NO psychic defense). Eventually my Plague Drone conga line just overwhelmed the Tau, locked down all of his units, and grinned them down in assault.
By this time I felt like Aladdin in this scene https://www.youtube.com/watch?v=7R9eHA6YiP8 and my Tzeentch heralds/Pink Horrors were the genie. Fast forward to 2:05 to get the jist of the last few turns.
Daemons absolutely dominate the psychic phase, if you’re not Eldar or Grey Knights and didn’t bring a Rune Priest you don’t have a chance of stopping summons. If you can’t stop summons you are automatically at a 1000pt disadvantage with models. Tabling a summoning army without getting a BIG alpha strike on them will be nigh impossible. Question being, is it too much?
Right now i’m saying yes, it’s too much in a “Necron Flyer Spam back in 6th” kind of way, meaning I see this as a list that is ridiculously overpowered currently but will be brought down to earth, much like ‘Crons where when Tau came out and had skyfire available in mass that allowed them to toast the croissants which had trolled people for so many months.
My gaming group has been discussing house rule nerfs and i’m a little iffy on the subject. House rules tend to be biased (usually unintentionally) and I don’t think it’s fair to limit an armies capability at something when it’s what they’re designed to do. Capping psychic dice, limiting spell uses, etc is the same principle as telling a Deathwing player they can only bring so many Terminators because you don’t have that many Ap2 weapons, in my opinion.
I predict this list will be brought down to normal soon as Space Wolves are set to be released this year and I envision them being a very potent anti-psyker army (imagine if they keep Rune Priests the same O.O). Blood Angels will probably follow suit as they are supposed to be an army of talented psykers themselves and who the hell knows what Orks will bring to the table.
The solution here is to just be selective about who you play, if you spammed night scythes at the beginning of 6th edition you eventually ran out of people to play. No one wants to deal with a headache like that on a consistent basis and after 2-3 games of going “can I beat it?” most people will give up and realize you’re just a douche. If you do nothing in your daemon lists for the next 3 months except spam Maelific you will run out of opponents (no one wants to fight that BS all the time)
I plan to abuse summoning for a week or two more, just to find out who (if anyone) is a bad matchup for the army and how to beat it. Nothing would make me happier than to take a loss with it. After that I will venture back to the flying circus as I feel rumors of it’s demise are greatly exaggerated!
Thanks for reading everyone, be back next time with some more 7th edition info!