Howdy everyone, Severus here. I haven’t done much writing lately because frankly I haven’t done much gaming lately. I have worked on a few painting projects, mainly getting the Iron Hands Librarius up to speed. This past weekend though, I finally had a chance to game. And as fate would have it, I actually gave Age of Sigmar a try this weekend.
This spark for this new venture was two fold. First, I have a decent size Vampire Counts army, around 200 models painted up. This poor army has been relegated to collecting dust on a shelf. There was still stuff I wanted to add to the army (because I love painting them), but had no reason to. Second, the General’s Handbook came out recently, solving my problem with balanced pick up games. There had been a growing interest in our gaming group at Moxie Games, so it was time to give it a shot.
I managed to get 3 games in over the weekend. Two games against ogres and one against stormcast eternals. I won’t get into the nitty gritty of the games, but I would like to give my overall impression of the rules and the death rules.
The game as a whole seems pretty straight forward. The turns flow well and the match game missions made for an interesting balance. I think the 4×4 board for vanguard armies is a little cramped, which hampered my ability to maneuver. It seems the biggest issue with the rules is interpreting what isn’t said. Like rolling charge range and then deciding your target. Combine that with some preconceptions that are a hold over from 40k/8th ed fantasy (like no longer consolidating), and it I spent a fair amount of time looking through those 2 pages of rules.
I enjoyed the games, but I definitely have some adjusting to do. I was tabled all 3 games. I don’t think my opponents had unfair lists, or that the points were not balanced. I did not utilize my points well and had a few units that were basically dead weight. My first game I lost a 30 man blob of zombies after making a foolish charge. All of my games, I felt I used my heroes very ineffectively.
The death army itself has some big changes that I am not used to. The theme is still the same, units with poor saves but methods of reviving dead models. The difference being is that none of the summoning powers actually can add models to exhisting units. All of the resurrections come from within the units via banners during the hero phase. Some units have ability to heal wounds through damaging units in combat.
The terrorghest has seen an interesting improvement. It still has it’s scream that can devastate units with lower bravery (formerly leadership). But not it is actually pretty good at combat. With some lucky rolling, it manage to kill the ogre tyrant in one round of fighting. I used to try to avoid combat at all costs with that thing, but now I might not.
Foot slogging heroes seem like a bad idea. Heroes cannot hide in units any more, so they have a bigger risk of getting singled out with shooting, arcane bolts, or combat. The foot sloggers are relatively slow and not that hardy (5 wounds with a 4+ save for the most part). Heroes on monsters gain a lot of additional wounds and faster movement speeds. Spamming cheap foot slogging heroes might be another viable tactic.
Screening units and fast moving harassers are also a good choice still. Cheap units to bubble wrap more elite units help to ensure the elite units only engage in the combats they want. Fast moving harassers are good at getting around to isolate heroes and engaging with support units to disrupt them. Dire wolves are great at this. Zombies are a good cheap screen.
I have started working on rebasing the army. I know that technically I could leave my army on their square bases, but I like the look of rounds. Plus I sort of don’t like the scheme I choose for the death army. I am going with a drab gray theme with snow and maybe a little blood splatter for contrast.
I have also started work on few more painting project. I have ordered the Skeleton Horde box, I have always wanted Mannfred. Now I shall have him. I also have a unit of vargheists and a unit of blood knights that I want to work on.
So, I think this a good place to leave things. I am hoping to get a few more games in next week. Until next time, this is Severus saying have a good one and take it easy.